All images in this post are screenshots from the show's trailer as approval to post is still pending from Apple TV.
In pre-production for the show we worked on the development of the ISS's interior and exterior, an Unreal Engine playable demo of the entirety of the ISS that was used as a communication tool between departments, the look of the CAL, transportation pod for the CAL, usability aspects of the container of the CAL, and effects of the CAL.